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RPG Maker 2 News (viewing 1-20 of 25 items)
Spoom's RPG How-to: Better Villains
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By: KingSpoom | Published: January 2, 2009 22:00 pm | RPG Maker
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Villains are the cornerstones of good games. Stories are created from conflict and the villain supports that conflict. If you have a weak villain, you'll have a weak story. It is, regrettably, very easy to make a lackluster villain. This is especially true when you work backwards and create a villain out of a need, for the plot. The three things that a good villain needs are: plausibility, emotional attachment, and spotlight.

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We RPG Makers Got It Good
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By: ErikaFuzzbottom | Published: January 10, 2009 22:00 pm | RPG Maker
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So I felt like trying out that Mario game-hacking I've seen done in various Youtube videos. You know, like that "Mario Frustration" game with the invisible coin blocks and near-impossible jumps. I downloaded two editors, one for Super Mario Bros 2 called "SMB2 Transmogrificator", the other for Super Mario World called "Lunar Magic". SMB2 Transmogrificator is the one I was interested in, as it seemed that SMB2 is the least-popular Mario game to get hacked.

So, after a few days checking out what it's capable of, what's my opinion of it?

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Duel's Favorite Emporium 2
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By: Duel | Published: August 29, 2008 22:00 pm | RPG Maker
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Done playing every game in the Game Vault? Hungry FOR MORE?

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Duel's Favorite Emporium
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By: Duel | Published: August 5, 2008 22:00 pm | RPG Maker
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When it comes to making RPG's, I'm all over the idea. But when it comes to playing others, I'm up a stream without a life jacket.

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RPGMM Digest Issue 4
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By: Ixzion | Published: October 29, 2009 22:00 pm | RPG Maker
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This is the fourth issue of RPG Maker Magazine Digest. Enjoy it below.

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RPGMM Digest Issue 3
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By: Ixzion | Published: July 24, 2009 22:00 pm | RPG Maker
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This is the third issue of RPG Maker Magazine Digest. Enjoy it below.

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RPGMM Digest Issue 1
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By: Ixzion | Published: September 26, 2008 22:00 pm | RPG Maker
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This is the first issue of RPG Maker Magazine Digest. Enjoy it below.

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RPGMM Digest Issue 2
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By: Ixzion | Published: December 23, 2008 22:00 pm | RPG Maker
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This is the second issue of RPG Maker Magazine Digest. Enjoy it below.

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Balancing Your Game - Beyond the Numbers
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By: KarrLordofChaos | Published: February 5, 2009 22:00 pm | RPG Maker
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Many great games have fallen because they failed at one aspect, one aspect so important and often neglected that the success of a game is made and broken by its execution. That which I speak is balancing; balancing battles to be specific.

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Preview: The Legend of Zelda: Triforce
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By: Agentsix | Published: September 3, 2007 22:00 pm | RPG Maker
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Well its been a busy day for everyone, I managed to get a chance to preview Brock Nash or as many other members know him as Neonash777:, demo The Legend of Zelda: Triforce.

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Preview: SD Paradise
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By: Agentsix | Published: September 3, 2007 22:00 pm | RPG Maker
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When RPG Maker 2 first was released, many people experimented with the engine, breaking the limitations. I can remember building my first game with it and it was a good experience. But I'm not here to talk about me, I'm here to talk about Dave Carter, creator of the famous killer app for RPG Maker 2, SD Paradise.

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Preview: The Mutanic Fallout
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By: Agentsix | Published: September 3, 2007 22:00 pm | RPG Maker
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After a hard long week everyone of us were tired from working, some more than others. But this week I got a chance to preview Bigfoot721's movie The Mutanic Fallout. Basically its about an alien invasion turning the world into a Mutanic Fallout" only a small number of people are alive.

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Preview: Super Bomberman Tournament 2
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By: Fayorei | Published: September 10, 2007 22:00 pm | RPG Maker
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Fayorei: What games have you made for RPG Maker? Could you give a
brief description of each?


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Preview: Return to Purgatory
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By: Ixzion | Published: September 10, 2007 22:00 pm | RPG Maker
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With the recent release of RPG Maker 2, many wannabe game makers are taking on the task of creating their ultimate masterpieces. I had the opportunity to chat with one of these game makers and pick his brain a bit about what he is attempting with the new system. His name is Josh Schwartzkopf but many people know him as merely "Velcro". And over a lengthy conversation on AOL Instant Messenger, this interviewer had the chance to find out what is in the works for Velcro.

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Magonian Interview - Lantis
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By: TheGnasher | Published: September 19, 2007 22:00 pm | RPG Maker
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Community Relations agent The Gnasher interviewed one of the very few members of the RPG Maker Magazine site who hold the title of Magonian Legend, Lantis. Lantis is known in the community for his work (together with SarahsKnight) in the game "Secret of Everyone: Arc Arath", for RPGM1, and for his unusual views on relationships. The following is the full interview, unmodified (except for very minor grammatical corrections), which took place between June 28 and July 6th 2007 through Private Messages in the forum.

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Promising Games of 2008
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By: Ixzion | Published: December 10, 2007 22:00 pm | RPG Maker
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As we get nearer to 2008, we can look back and notice that there wasn't especially much output from the RPG Maker community. Well, at least in the thought of full game releases.

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The Mag is dead
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By: Lantis | Published: December 26, 2007 22:00 pm | RPG Maker
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Over the course of the year 2007, RPG Maker magazine (the Mag) has undergone some changes. And while some were for the good, it seems as though for every good aspect that came into light, at least two aspects of ill intent would raise their ugly head to the community. And all you are left to do is figure out why.

Well, let's try and see if we can't do just that.

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License Hunter Exclusive Preview
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By: Ixzion | Published: February 25, 2008 22:00 pm | RPG Maker
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The Mag got an exclusive preview of the award-winning game, License Hunter, created by the man called TAKE for RPG Maker 2. The following article is just a mirror for the site that he created to show off his work:

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RPG Tsukuru 4: Where Could It Go?
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By: ErikaFuzzbottom | Published: March 26, 2008 22:00 pm | RPG Maker
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Not too long ago, the RPG Maker Pavilion had a special feature featuring the RPG Maker we should've had, RPG Tsukuru 4. For those not in the know, it was the RPGM between our RPG Maker 1 and 2. We got Japan's RPG Tsukuru 3 for our RPGM1 instead due to RPGT4's team dispersing, which would've left Agetec, our guys who have been bringing us the console RPG Makers, without any help in localization.

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Lantis and SK's Top Dumbest RPG Game Elements
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By: Lantis | Published: May 16, 2008 22:00 pm | RPG Maker
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As you read this, me and SK are playing through Final Fantasy Tactics Advance. Got it on a big screen and are just chillin'. Well, SK is finding out for the first time how retarded the laws function of this game is. In fact, some really really unfortunate things have been happening to him in this game due to the laws.

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