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PostPosted: April 11th, 2006, 2:05 pm 
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"The worst pokemon."
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I wish I could take credit for it. But I can't. The girl (who represents Serena) is not from any form of anime series or motion picture. It's was from an anime gallery that I picked up from google searching. The rest was done by making a playsation cover template and photoshop. Only three layers total. The back of the case was straight up MSpaint.

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PostPosted: April 11th, 2006, 10:41 pm 
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Quote:
As far as knowledge... I have no problem teaching myself. As long as they give me the progams they use and whatnot. It's really a matter of getting someone's attention who is higher up on the gaming industriy's ladder.

From what I hear, the learning curve isn't as bad as you'd think, which gives me more hope than I probably don't need to rely on.
Yeah, during my last year of High School, they started a new programming class. It was a Semester-long course, and I jumped on it the moment I heard about it. I wish they had started it sooner, though. To my understanding, there's now at least a Programming II.

But that's okay, because I've got four books on the subject of programming. One focusing specifically on game design.

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PostPosted: April 12th, 2006, 10:17 am 
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^ that rocks dude. Wish I knew exactly what the ppl at square enix use. I heard they use cisco... which suprised me because I would think they would use something that no body has ever heard of. But anyway....

Just in case anyone might have wondered... I'll attach the demo to SoE. But be warned. We have done NOTHING for battle. All our attention is set on perfecting the story. After we finish the game, we are going to go back over the game completely, testplaying ever battle and making sure it's perfect, make sure it's not too hard, but still challenging. For this reason, the demo has just some crappily made enemies with hardly any HP... please keep this in mind before you judge the game as a whole.

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Last edited by Lantis on September 27th, 2006, 10:14 am, edited 2 times in total.

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PostPosted: April 12th, 2006, 1:53 pm 
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... Square Enix use cisco? Cool... I'm sure they must use a ton of Macintosh', though.


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PostPosted: April 12th, 2006, 2:35 pm 
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It might be just a rumor, so don't go on that. But what a small world it would be if they do....

http://www.square-enix.com/na/jobs/

Check out some of their requirments.... *sigh* :\

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PostPosted: April 14th, 2006, 2:34 pm 
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Uhg... gettting Eagle to text out scenes is like pulling teeth. But I can't blame him. The semester is almost over so final exams are beginning to take place, so I can see getting a passing grade being a notch higher on the totem pole than working on SoE right now. But I have been playing around. I made a promotional video with powerpoint... Now before you start thowing rotten tomatos at your computer monitor, just hear me out. I was really bored... and it turned out to be really funny. So, here it is... feel free to make fun of it... I sure have =Þ

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PostPosted: April 14th, 2006, 5:29 pm 
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I just read some of the requirements. Shoot; that's a ton. It looks like all of the fun jobs are taken (they're all in Japan). Hrm... maybe their requirements is why they have these jobs open?

I mean, I know computers, and I can software program like mad (even though it's unrelated to their jobs), but that "experience" thing gets me every time. I almost didn't get a job about a couple years ago because I lacked "experience" in that particular field. I got the job anyways, because of my argument which was "every job requires you to have experience in that field, but how is someone supposed to gain experience if no field will take you unless you have experience?"


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PostPosted: April 17th, 2006, 6:03 pm 
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Update: Finally got some work done on Scenario 5. Because of a few added scenes, the dungeon that took up alot of data is being pushed into scenario 6. As soon as Eagle Vision takes his final exams production should become alot more.... well, productive.

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PostPosted: April 17th, 2006, 11:31 pm 
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Have you considered asking for your own development studio here? It seems like you'd make fair use of it.

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PostPosted: April 18th, 2006, 9:49 am 
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bah, I guess I could. But I won't be doing anything more than what I'm doing on this thread really... The main reason I started it here is because I'm posting the development as it goes.


Another Update: Because of the dungeon we pushed to the next scenario, scenario 6 already has 6½ blocks already gone. This sucks because I'm picking up a pattern here. The first few scenarios started with a block or two gone. Then 4 at gone, now 6. I'm just hoping that by the end of the game we will have enough room to finish it all..... Me and Eagle have a bet going, he thinks the final scenario will have no more than 8 blocks taken up already. I took that bet...

Oh and thanks for actually checking out my stuff I attach... Watching the downloading number go up makes it all worth while...

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PostPosted: April 18th, 2006, 3:34 pm 
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Older towns available on new cards really add up. The bigger your world, the less new stuff you're able to put on each card.

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PostPosted: April 18th, 2006, 5:19 pm 
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If it doesn't get worse than 8 or so blocks less per scenario, it will be worth having a vast world to travel.

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PostPosted: April 18th, 2006, 8:20 pm 
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Come to think of it, I haven't encountered any instances where I'd run out of blocks. Just memory. But then, that's probably because I do some memory-hogging things.

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PostPosted: April 23rd, 2006, 1:42 pm 
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Well, I guess alot more work is about to be done... I just got layed off at work for a bit. -Till the 15 of May. This means that my trip to TN will, more than less, be canceled. Sucks to be me.

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PostPosted: April 23rd, 2006, 2:53 pm 
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Slow period? My cousin's been forced into a week-long vacation this week.

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PostPosted: April 23rd, 2006, 3:33 pm 
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yeah... you can say that. I just hope I'll still be able to pull of our trip... God knows I need the R&R...

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PostPosted: May 4th, 2006, 9:43 am 
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Okay, sorry for the wait... I say sorry only to make you wait some more. I go back home in two days. We get to start Scenario 6 when I do. The not cool thing is now I don't have internet access (my old job had it). But I've got an interview at what might be my new one. If I get it (which pays plenty) the first paycheck will net me High Speed internet. Also, our trip will be back into play for I won't start the new job till June.

Current Scenario: 5 @ 98%
Overall completion: 40%

No new advances on advertisment or the SoE offline website.

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PostPosted: May 9th, 2006, 11:30 am 
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I'll be glad to see you back.

Oh, and good job on the work so far.

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PostPosted: May 22nd, 2006, 8:07 pm 
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This game looks like it will be amazing. If only I had other people to help make my rpg...


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PostPosted: May 23rd, 2006, 10:59 pm 
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It really helps in the long run. With 3 ppl you can weed out bad ideas. Also, you have more people to think of good ones.

Anyway, I am at my parents house right now getting ready for the interview for this new job. If I get it, it not only means a HECK of a bigger income for me, but internet access at my home. Wish me luck.

On the SoE side of things: Eagle Vision has gone ahead and worked on a few scenes on scenario 6. We are meeting up with Clef tonight to get caught up with Eagle's work. The way things are going, we might actually have to push back SoE's release from late '06 (early '07) to the later part of spring '07.

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