Site Announcements

  • Account registration restricted. Email lord.ixzion AT gmail.com and I will get you set up. Thanks.
  • RPGMM Discord Channel - https://discord.gg/YJnAfVr

  • New to the site? Let us know!! - Check here.
  • RPGM Magazine Mission Statement. - Check here.
  • We now have a forum up specifically for the races, check it out. - Check here.


[Continue]

It is currently March 28th, 2024, 8:04 pm
View unanswered posts | View active topics


All times are UTC - 5 hours [ DST ]




Post new topic Reply to topic  [ 2 posts ] 
Author Message
PostPosted: January 26th, 2009, 9:16 pm 
Rank 7: Learned Black Mage Rank 7: Learned Black Mage
Mongolian Chop Squad
Offline
User avatar

  Level 63
 

Joined: February 27th, 2007, 8:54 pm

Posts: 3449

Location: EXPEL
These are semi random thoughts I just had for a tiny strat game idea.
I don't know if it will go anywhere but here goes. Don't worry if something doesn't quite make sense as I am typing as I think of it.



Make the floor an un-walkable surface. Have events on the floor that have multiple pages. Give the party an item that if it is in inventory, the graphics for the floor are invisible walkable tiles. If there are none in inventory turn off the graphic so no one can move.

If no one can move the enemy can move or use a magic attack. The enemy moves are counted with a separate item. All the items are non drop-able so you can't cheat and get rid of enemy movements.

Attacks are also counted by an item. If you choose to attack, its taken away. then the turn is over.

Next turn you receive new movement and attack items.


I need to re-order the pages so the conditions can be checked in the proper order


Floor events (Player event in general) read
Page 1
Blank, no graphic

Page 2
condition: player has at least one HP item
condition: enemy has at least one hp item
condition: player has at least one movement item
Graphic: invisible walkable tile
Activation: Touch

Contents:
Remove 1 movement item
3 choice
-1st: Move
-2nd: Magic
--Message: Player, "Lightning!"
--graphic of orb or something rising off screen from player
--take over enemy event Page 2
-3rd: End turn
--Take over enemy event page 3

Page 3
Contents:
graphic of lightning hitting this event with sound effects
Minus 2 player hp item
Message: "Hit for 2 damage"
take over player event


Page 4
Condition: 0 enemy hp points
Message: "Player wins"

Page 5
Condition: 0 player hp points
Message: "Enemy Wins"





Enemy Event

Page 1
Activate: Touch
Contents:
Message: "Player attacks"
probability 80%
-80%: probability 90%
--90%: Message: "Player hits for 1 damage"
--- Minus one enemy hp item
---Probability 80%
----80%:
----20%:
-----Switch 2 on
-----Take over enemy event page 4
--10%: Message: "Critical hit for 3 damage"
--- Minus three enemy hp item
-20% Message: "Miss"
Take over Enemy Event Page 3

Page 2
Contents:
graphic of lightning hitting this event with sound effects
Minus 2 enemy hp item
Message: "Hit for 2 damage"

Page 3
Conditions: has at least one enemy move item
Contents:
Probability: 70% 30%
-70%
--Move one space away from player (been a while so I don't know if I can code this >_>)
--Minus one enemy movement item
--Take over enemy event page 3 (this page)
-30%
--Take over enemy event page 5

Page 4
Conditions: Switch 2 on
Contents:
Message: "Enemy Counter Attacks"
Probability 3-way 80%, 10%, 10%
-80%: Message: "Hit for 1 damage"
--Minus 1 player hp item
-10%: Message: "Critical hit for 3 damage"
--Minus 3 player hp item
-10%: Message: "Miss"
Switch 2 off
Take over enemy event page 3

Page 5
Message: Enemy, "Lightning!"
Take over Player Event page

_________________
ImageImageImageImageImageImageImage


Top
Profile  
 
PostPosted: January 28th, 2009, 1:03 pm 
Site Admin Site Admin
Rainbow Crash
Offline
User avatar

  Level 89
 

Joined: May 4th, 2005, 7:57 pm

Posts: 10445

Location: VA, mofo
I think that a strategy game is possible on RM1, but more like a puzzle game, where you have to keep playing in order to find the "correct" path through the round.

_________________
ImageImageImageImage


Top
Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 2 posts ] 

All times are UTC - 5 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group