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Review: Devil Hunter Monoko
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By: KarrLordofChaos | Published: February 3, 2009 22:00 pm | RPG Maker
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Oh my, so Omni is officially a pervert. One play through and you'll loose all innocence.

The game itself is based largely on an anime called Devil Hunter Monoko. I've never seen the anime myself but in my experience I can see that what Omni's produced is most likely close to the what the plot would be like (devil slaying, sex talk, and all that teen girl Asian anime crap).

He must be hiding a secret because he knows way too much about woman-y stuff and just has the characters come right out and say it. This appears to be a huge focus of the game which is great in a short game.

-I've never seen such good cut scenes. They're fun, fully animated, and show a great use of the software to get something that could pass at least within sniper range of an anime flash scene.

-Yes, Tifa does make an appearance though not in any physical form.

-The environments are massive, I mean like really huge!

-Sound effects where well used.

-The buildings and map where just the way they should be, plenty of variety, and relevant to the story setting.-I found that most of the map was entirely redundant and you could very easily bypass it all by just trying to get to your next location. I wanted to explore the areas a bit but I accidentally picked the right paths nearly the whole time. Not sure if its good or bad but I'm glad I wasn't forced to walk over every inch of the huge maps, yet I'd also of liked to experience a bit more of the more fulfilling maps.

-The battles where easy in the beginning but became impossible for the final battle.

-One thing I really liked was the Exocism of the demons. The effect was extremely creative.

-I also liked the use of the change party color command (that gets overlooked for the simple things like making your party appear as a shadow). -There is not much for equipment and healing and the only magic you can use was limited to the first part of the game.

-There could of easily been a few nice features to aid the player.

I didn't find a single bug in the entire game beyond minor spelling mistakes and text formation issues.-Because of the way the system was designed I couldn't backtrack to the pop machine to pick up a few extra cokes and was forced to rely on the turkey dinner thing and a coke to see me through, which wasn't going to happen. This flaw was quite significant to the game which should of been discovered very fast during test play.

-The game play itself is really fun.

-Just watch out for the frequent tentacles that plague this game, there are so many sexual references that I wonder if this anime is not somehow responsible for much of the interest in tentacles or just Omni's personal fetish thrown in (secretly guards his tentacle Hentai).-Was very fun to play up until the game destroying final battle but I'd play the game again and just buy tons of healing items at the pop machine.

Overall I'd say I was satisfied with the game. I'd play a second chapter if one ever came out which it most likely won't (as Omni's not willing to create another at this time). Give it a try, you might as well check out one of the more perverted games in the RPG Maker collection. Who needs super serious epics when you can get a quick laugh in a short game (2 hours of game play if I remember right)?

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